Where is shroud hearth barrow




















Clear the room then head into the next where you'll find a chest with some significant weapons and loot. Past the chest is a wall with a word for the Kyne's Peace shout. Learn the word , then head to right and through the door. In the next room, pull the chain to the right of the stone door, head down the passageway and pull another chain to get through another stone door.

You'll eventually find yourself back in the room where you found the journal. Last Edited: 4 Nov am. Was this guide helpful? YES NO. In This Wiki Guide. Bethesda Game Studios' blockbuster open-world RPG puts players on the precipice of determining the future of Skyrim as the Empire waits for the prophesized Dragonborn to come; a hero born with the power of The Voice, and the only one who can stand amongst the dragons. Release Date. Forza Horizon 5 Review. This must be the claw mentioned on the journal.

I should head back to the Barrow and investigate further. The Dragon Claw came in handy opening the circular Nord puzzle door. I am in the shroud hearth barrow and i have obtained the sapphire claw. Ask Question Asked 9 years, 11 months ago.

I used the sapphire claw , and got down there, but i found the puzzle with 4 pillars, like the 3 ones in Bleak Falls Barrow 2. Mar 27, am Ah I know what you mean tip try the door and then there. Just Now Quick Walkthrough []. Offer to investigate Shroud Hearth Barrow after Wilhelm complains it might be haunted. When visiting Vilemyr Inn in Ivarstead you may overhear the innkeeper, Wilhelm, warning Lynly Star-Sung about a ghost in the nearby barrow.

Finishes Quest. Journal Entry. Malma asked me to search for her brother, Brendar. He's somewhere inside the barrow. Objective: Search for Brendar. I should hunt down this necromancer Brendar spoke of and put an end to his crimes. Posted in : Sea Law Show details.

Investigate the haunted barrow outside of Ivarstead. Wilhelm will give the Dragonborn the Sapphire Dragon Claw as a reward, which is in fact the claw that Wyndelius was searching for in the barrow and thus. Content posted in this community. View Page. Your preferences are configured to warn you when images may be sensitive. Tell her you'll look into it for her and buy the claw from her for 50 gold. Step 2. You'll find a book and some ingredients outside. I finished killing all the undead in Shroud Hearth Barrow , but now the gate to get out of the whole frigging place is barred down.

This can happen if the Dragonborn uses Whirlwind Sprint to jump to the other side of the drawbridge before it is lowered. A fix is to load from a previous save point. If this still does not work then there is no known way to get by this bug. Then, when arriving at the door, changing the top one once and the bottom one twice may cause to door to open. This can be fixed by using Unrelenting Force on the coffins.

The draugr will break free afterward, allowing the Dragonborn to attack and loot them. It is possible to get trapped in the barrow by activating the first switch on the left then whirlwind sprinting out. This will make it impossible to enter the room again or exit the barrow.

Ignore the pillars for now and enter the doors ahead. A draugr is waiting in the next room along with a second pressure plate. A medium coin purse is on the table to the left along with a burial urn and a pair of random boots. A small urn is on the shelves to the right. Step on the pressure plate. Revolving doors will open on four alcoves revealing a totem statue. Note which totem is revealed in each alcove from left to right Whale—Eagle—Snake—Whale.

This is the combination for the pillars in the outer room. Back in the outer room, activate each totem pillar, again from left to right, in the combination revealed.

Once the totems are correctly aligned, step on the pressure plate to lower the wooden bridge across to the next room, as well as to open the portcullis. Across the bridge, a throne is to the left and a random potion of healing and a random war axe are on a table to the right. A draugr is also waiting in the passage ahead. A spike wall pressure plate is just inside the doorway, but a little off-center.

Sidle your way past it on the right. Just past the gate, to the right, is an alcove with a large urn on one side and a random filled soul gem and random dagger on a shelf on the other. An apprentice-locked door opens to a room with a gold ingot on a pedestal. The pedestal is actually a weight sensitive plate , and removing the ingot will trigger another flamethrower trap. If you are quick, stand to the far left of the pedestal, grab the ingot, and quickly move backwards behind the corner to avoid the flames.

Alternatively, shoot the ingot off of the pedestal and wait for the flames to stop. Back in the main passage, a tripwire triggering falling boulders is across your path. Jump over it, or trigger it, backing up quickly to avoid the damage. In either case, you may be able to kill or injure another wandering draugr just up ahead with the trap.

At the top of the incline a small burial urn is to the right, and a random potion of magicka and random bow are on the table. The next set of doors leads to Shroud Hearth Depths. Ahead of you is a great hall. However, before you descend the stairs to enter, look to your left for a random potion of healing, then proceed. The great hall you enter has a large stone temple in the center and thirteen sarcophagi arranged around it—a bad omen.

Stepping into the room causes the gate behind you to close and the enemies to start emerging. There are six skeletons and seven draugr, one of which is boss level. An advantage here is that the enemies do not all emerge at once; they will rise to replace the fallen. Once all have been defeated, both the way back and the way forward will be opened.

Take some time to loot the corpses before heading up the wooden plank to a very narrow tunnel. The tunnel opens to another large room with a boss chest, front and center. The chest has a novice-locked tension cable trap that triggers a dart trap from the ceiling.

A large coin purse, a random weapon, and a piece of random armor are also lying by the chest. A random potion of healing is lying in the rocks on the left-hand wall, and more random armor and weaponry, as well as a small burial urn with a large coin purse tucked behind is on the table to the right.

Make your way past the chest to hear the telling chanting of a word wall. The wall holding a part of the Kyne's Peace shout is directly ahead. After collecting the shout, there is an adept-locked chest in the water. The most direct route to it is to stand on the edge of the wooden platform leading to the word wall, and face northwest.



0コメント

  • 1000 / 1000